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VIDEO_CHILDREN
October 8, 2008
March 17, 2009
Joshua Davis,
An article in "Wired" discusses "Wired",
Hans Reiser's philosophy about June 26, 2007
videogames:
[ref]
"At the end of 2004, as the divorce and
custody proceedings get under way, Nina asks
Reiser to stop playing violent videogames Of course, One wouldn't
like Battlefield Vietnam with young Rory. [...]" want to assume that this
article is a perfectly
"For Reiser, this is not about videogames; accurate representation
it's about life and death. 'Little boys of Reiser's opinions.
take to violent computer games like
monkeys take to trees,' he says in a court (There are
filing. '[They] do not have instincts that signs elsewhere
favor combat rehearsal activities for no that Joshua
reason, they have them because they affect Davis is lost
whether they live or die a significant in some Truman
amount of the time.' Violent videogames Capote fantasy:
are an ideal way to hone these survival Oh boy, I got
skills, for several reasons, he says. A to interveiw a
kid is clearly not going to become murderer in
battle-hardened in the quiet, idyllic prison!)
neighborhoods of the Oakland hills. Reiser
believes that history - in, for instance,
an Electronic Arts videogame set in
Vietnam - is the best teacher, though he
is quick to point out that the learning
process will not necessarily be
easy. 'Becoming a man normally is
psychologically traumatic for boys,' he
says. What matters most, he says, is that
the exercise 'allows him to achieve
results in defending family and country.'"
"Rory has nightmares. When he's awake, he
spends time drawing monsters and soldiers [...]"
VIOLENT_DREAMS
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