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SKETCHPAD
April 07, 2022
Ivan Sutherland, working for three hours a night
on a remarkably primitive football field scale
"supercomputer" in the early 60s, wrote some A demo is online:
superb mechanical design software we would now youtu.be/5RyU5OqbvzQ
call CAD, which he named "SketchPad":
This software had features I was looking for (in vain) in
the commercially available CAD software that was around
circa 1980, when I was working as a mechanical engineer.
You could sketch something roughly, then add "constraints"
that would firm up the design, making edges parallel or
perpendicular, and so on.
You could create standard components
that could be modified just once (We would call "objects"
to revise all of them. these days, thanks to Alan
Kay, much to his chagrin.)
You could apply "contraints" that would do mechanical
simulations, e.g. you could model a trellis with the
springiness of members added as a constraint, and apply
a load to the trellis as yet another constraint and
watch it flex under load.
The fact that I hadn't heard about this until I saw a
recent Alan Kay talk featuring it is amazing-- much
of what Alan Kay talks about I'm already somewhat
familiar with, e.g. Douglas Englebart's writings on
intelligence augmentation, but this I hadn't heard
about at all.
GOTO_ALAN_KAY
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